Explore 908 articles on Android performance
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Jay Kong from Google's Gaming and Graphics team just opened the beta for Android GPU Inspector, and early results are impressive. Diablo Immortal cut vertex bandwidth by 45%, while Crash Bandicoot slashed frame...
Slack processes 8.5 billion spans daily, but their tracing system looks nothing like traditional distributed tracing. Here's why they rebuilt it from scratch.
Anton Begeima from OkCupid's engineering team turned a localization nightmare into an elegant solution. Instead of managing separate images for every language, his team built a custom TextView that handles text...
Microsoft Teams Android engineers cut WebView initialization time by 70% using a clever caching technique. Here's how they avoided memory leaks while sharing WebViews across activities.
Yehezkiel L from Tokopedia cut their dependency injection boilerplate dramatically by migrating from Dagger Android to Hilt. The result? Cleaner code, faster onboarding, and way less confusion for their team.
Maria Sharkina from DoorDash discovered that Android's Navigation Library has a critical flaw: it forces navigation before your app is ready. Here's how her team solved it without breaking deep links or the bac...
Yury from Bumble Tech tackles a painful Gradle problem: buildSrc invalidates your entire build cache with every change. Here's how composite builds solve it without sacrificing IDE support.
Snapchat shipped two complete Android apps in a single APK to A/B test their rewrite. The engineering challenge? Android wasn't designed to support this at all.
Brian Plummer from OkCupid hit a wall adding a simple analytics event: his unit tests broke because static constructs were calling the analytics library directly. Here's how he fixed it with a pattern that made...
Spotify's mobile infrastructure team turned build time chaos into predictable performance. Their secret? Making every engineer a data scientist.
The React Native team at Facebook just pulled back the curtain on how they decide what to build next. Spoiler: cross-platform consistency isn't their top priority.
What if I told you a single 15MB increase in your app size could cost your business $1M annually? Farfetch's mobile team did the math, and the numbers are eye-opening.
Gonçalo Alvarez from Farfetch drops a hard truth: your bloated app is costing you users, installs, and market share. Here's why app size is a business problem, not just an engineering one.
Marianna Budnikova from Dropbox reveals why your mobile analytics are probably lying to you. And it's costing you two weeks every time you get it wrong.
Google Play analyzed platform-wide notification data across all games and found something surprising: more notifications actually hurt retention.
Hendro Riyadi from Bukalapak reveals how his team slashed their super app size by 35% while shipping new features in parallel. In emerging markets where users have limited data plans and older devices, this was...
Ninad MG from JioHotstar challenged Android best practices and won. His team's unconventional approach to RecyclerView architecture now powers a social feed with 20+ card types across multiple teams.
React Native just fixed the two biggest complaints from mobile teams: cryptic error messages and interactions that scream 'this isn't a native app.'
Slack cut load times by 65% for large teams by doing less work, not more. Their secret? Strategic laziness.
Slack's desktop client was grinding to a halt as teams scaled. The culprit? An over-reliance on browser LocalStorage that seemed smart at first.