88 articles on Performance Profiling for iOS performance
Showing 20 of 88 articles (Page 2 of 5)
Stefan Jandl from Sentry just cracked a tough problem: how do you auto-instrument performance monitoring in Unity games without asking developers to write a single line of code?
Grab's configuration management SDK was crushing service performance with memory spikes and CPU throttling. 98% of services were loading 100x more data than they actually needed.
Diego Parra from Mercado Libre's Performance Engineering team just shared how they slashed API response times by 60% with one strategic fix. The culprit? Regex compilations eating 40% of CPU cycles.
Andrew McKnight from Sentry just solved one of mobile performance monitoring's biggest blind spots. Ever wondered what's actually happening in your app before main() even gets called?
Skeelo's engineering team achieved a 30% performance boost by rethinking one simple thing: when NOT to use await in Node.js.
Very Good Ventures took the stage at Google Cloud Next 2024 to show how Flutter and Gemini are changing the game development playbook. Literally.
Joakim Hassila from Ordo One built a performance benchmarking tool that major Swift projects like Foundation, SwiftNIO, and SwiftPM are now using. If you're shipping Swift code without performance tests, you're...
Supriyo Mondal from Walmart reveals how they shaved 500-600ms off view rendering times by changing a single boolean flag. Sometimes the biggest performance wins come from the smallest tweaks.
Sima Nerush from Apple's SwiftUI team just made working with Swift parameter packs dramatically simpler. What used to require error-throwing workarounds now fits in a clean for-in loop.
Pooja Krishna from Walmart Global Tech reveals why your iOS app's slow page loads are costing you users. The target? Under 2 seconds from tap to interactive content.
Edward Gou from Sentry reveals why their performance scores were lying to developers. A single slow pageload could tank your entire app's score, even when 99% of users had fast experiences.
Mercari rewrote their entire mobile app and faced a nightmare scenario: millions of users reporting the new version felt slower than the old one.
Amazon's QA team just shared their playbook for mobile performance testing. Here's what separates apps that scale from those that crash.
Swiggy's iOS team cut their app launch time in half and reduced app size by 8MB. Here's how they did it.
Glance powers lockscreens for millions across India, Indonesia, Latin America, and Japan. Zero tolerance for lag when you're the first thing users see.
Glance's engineering team scaled their load testing from basic scripts to a full Kubernetes-powered distributed system. Here's how they did it with Locust.
Uber's iOS app startup metrics became 130% inflated overnight. The culprit? iOS 15's pre-warming feature broke their entire measurement system.
Snap's Lens Performance Toolkit has been sunset, but its replacement Mobile Monitor offers AR developers something better. Here's what changed and why it matters for your lens performance.
Snap's Lens Studio just gave AR developers a powerful weapon against performance issues. If your lenses are failing submission due to slow activation or low FPS, this tool is your answer.
Snap's engineering team just dropped a masterclass in mobile performance debugging. Ever wonder why your AR lens stutters on the first frame?