83 articles on Performance Profiling for iOS performance
Showing 20 of 83 articles (Page 2 of 5)
Very Good Ventures took the stage at Google Cloud Next 2024 to show how Flutter and Gemini are changing the game development playbook. Literally.
Joakim Hassila from Ordo One built a performance benchmarking tool that major Swift projects like Foundation, SwiftNIO, and SwiftPM are now using. If you're shipping Swift code without performance tests, you're...
Supriyo Mondal from Walmart reveals how they shaved 500-600ms off view rendering times by changing a single boolean flag. Sometimes the biggest performance wins come from the smallest tweaks.
Sima Nerush from Apple's SwiftUI team just made working with Swift parameter packs dramatically simpler. What used to require error-throwing workarounds now fits in a clean for-in loop.
Pooja Krishna from Walmart Global Tech reveals why your iOS app's slow page loads are costing you users. The target? Under 2 seconds from tap to interactive content.
Edward Gou from Sentry reveals why their performance scores were lying to developers. A single slow pageload could tank your entire app's score, even when 99% of users had fast experiences.
Mercari rewrote their entire mobile app and faced a nightmare scenario: millions of users reporting the new version felt slower than the old one.
Amazon's QA team just shared their playbook for mobile performance testing. Here's what separates apps that scale from those that crash.
Swiggy's iOS team cut their app launch time in half and reduced app size by 8MB. Here's how they did it.
Glance powers lockscreens for millions across India, Indonesia, Latin America, and Japan. Zero tolerance for lag when you're the first thing users see.
Glance's engineering team scaled their load testing from basic scripts to a full Kubernetes-powered distributed system. Here's how they did it with Locust.
Uber's iOS app startup metrics became 130% inflated overnight. The culprit? iOS 15's pre-warming feature broke their entire measurement system.
Snap's Lens Performance Toolkit has been sunset, but its replacement Mobile Monitor offers AR developers something better. Here's what changed and why it matters for your lens performance.
Snap's Lens Studio just gave AR developers a powerful weapon against performance issues. If your lenses are failing submission due to slow activation or low FPS, this tool is your answer.
Snap's engineering team just dropped a masterclass in mobile performance debugging. Ever wonder why your AR lens stutters on the first frame?
Snap's AR Lenses reach millions, but performance issues can kill engagement before users even see your creation. Here's how Snap ensures their AR experiences work across every device.
Filip Busic from DoorDash reveals how three targeted optimizations slashed iOS app launch time by 60%. The culprits? String operations, hashing strategies, and sneaky third-party framework initializers.
Strava's iOS app was slowing down as they scaled to 1 billion activities in 18 months. Their solution? A ruthless focus on "Time to Something Useful."
Swiggy's iOS app was taking forever to launch. Their mobile team spent 3 months hunting down bottlenecks and achieved a 12x improvement in cold start time.
Snap Research just proved that Vision Transformers can run as fast as MobileNet on actual mobile devices. Yes, really.