Explore 21 articles on Desktop performance
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Grab achieved 98% monthly active adoption of Cursor across their engineering org in just months. That's nearly 30 points higher than industry benchmarks for high-performing teams.
Very Good Ventures reveals why global leaders like Disney, Toyota, and BMW are ditching fragmented native development for a single framework. The shift isn't just technical—it's transformational.
Very Good Ventures makes the case for Flutter with data that's hard to ignore: 93% developer satisfaction and 24% user growth in a single year. If you're evaluating cross-platform frameworks, this breakdown cut...
Building TV apps with React Native isn't just about scaling up your mobile UI. The 10-foot experience demands a completely different approach to navigation, focus management, and performance.
Very Good Ventures took the stage at Google Cloud Next 2024 to show how Flutter and Gemini are changing the game development playbook. Literally.
Joakim Hassila from Ordo One built a performance benchmarking tool that major Swift projects like Foundation, SwiftNIO, and SwiftPM are now using. If you're shipping Swift code without performance tests, you're...
Sima Nerush from Apple's SwiftUI team just made working with Swift parameter packs dramatically simpler. What used to require error-throwing workarounds now fits in a clean for-in loop.
Still running separate iOS and Android teams in 2024? The economics of native development just stopped making sense. Here's why Flutter is quietly becoming the default choice for engineering leaders who need to...
Still running separate iOS and Android teams in 2024? VGV breaks down why Flutter and React Native are replacing the old playbook for multi-platform development.
Alastair Houghton from Apple's Swift runtime team just dropped a game-changer for debugging: Swift 5.9 now catches crashes and lets you inspect them interactively before your program dies.
Adrian Prantl, Augusto Noronha, and Dave Lee from Apple's Debugger Compiler Integration team just made debugging Swift apps significantly faster. If you're still using the old `p` and `po` commands the same way...
Drew Hamilton just took Poko, the Kotlin compiler plugin that generates equals/hashCode/toString, fully multiplatform. This solves a real API compatibility headache for library authors.
Sinj Menarucho from KBTG took Compose Multiplatform for iOS (still in Alpha) for a test drive with an existing native project. His verdict? Promising, but not production-ready yet.
Colin White reveals how Coil 3.0 is breaking free from Android to become truly multiplatform. The image loading library that powers countless Android apps is making a bold leap to iOS, web, and desktop.
Callstack shows how React Native isn't just for mobile anymore. Their guide proves you can build full Windows desktop apps with the same codebase.
Bartosz Klonowski from Callstack breaks down why React Native Windows isn't just about cross-platform code. It's about predictable timelines and lower maintenance costs that CFOs actually care about.
Tim Sneath from Google reveals Flutter 2.2 just hit a major milestone: it's now the #1 cross-platform framework, powering 1 in 8 new Play Store apps. The momentum is undeniable.
"My app is slow" - every engineer's nightmare. Slack's mobile team was tired of hitting dead ends when debugging performance issues.
Jesse Wilson from Square just rewrote 25,000 lines of Java code in Kotlin without changing a single feature or fixing a single bug. Here's why that matters for your Android app.
The Flutter and Chrome OS teams just made cross-platform development way more practical. Your Flutter mobile app can now become a desktop-class Chrome OS app with minimal effort.