Explore 715 articles on iOS performance
Showing 20 of 715 articles (Page 26 of 36)
Su Khai Koh from Nextdoor reveals why their team willingly accepted slower build times in exchange for something more valuable: stability and sanity.
Gonçalo Alvarez from Farfetch drops a hard truth: 86% of users uninstall apps after one use due to poor performance. Your launch time might be costing you customers before they even see your product.
At Farfetch, a 0.1 second delay in warm app launch costs $4.2M annually. That's less time than it takes to blink.
Expedia's iOS team breaks down the complete performance monitoring toolkit every mobile team needs. Your users notice lag after just 300ms—here's how to stay ahead.
Julia Maurer and Ha Pham from Carousell reveal how they shipped their iOS 14 widget in one sprint. Their secret? Starting with power users who open the app 300 times daily.
Lyft's mobile apps used to poll a single endpoint every 5 seconds for everything. That "Universal Object" became their biggest reliability nightmare.
Yim Lee from Apple's Swift team just open-sourced a game-changer for server-side Swift. If you're building microservices, this standardized approach to service discovery could save you from vendor lock-in.
Pinterest's UI test suite was failing more than 50% of the time. Engineers were drowning in false positives, and tests had lost all credibility.
Nate Cook from Apple's Swift team just dropped Swift Algorithms, an open-source package that could change how iOS developers write collection code. If you've ever written a gnarly nested loop to chunk data or f...
Revolut ships 3 iOS apps weekly to millions of users. Their secret? A modular architecture that cut build times nearly in half and saves 400 engineering hours monthly.
Karoy Lorentey from Apple just dropped Swift Atomics, bringing C/C++ style low-level atomic operations directly into Swift. This changes the game for systems programmers who've been blocked from building concur...
John Ryan from Flutter's team tackles one of mobile dev's messiest problems: navigation. But the solution might be more complex than the problem itself.
Michael Ilseman from Apple's Swift team just open-sourced a library that turns error-prone C system calls into clean, type-safe Swift code. If you've ever wrestled with file descriptors and errno, this changes ...
Hesham Salman from GitHub reveals how GraphQL eliminated over-fetching and let their mobile team ship features at warp speed. The secret? Letting the client define exactly what data it needs.
Uber threw away years of code and rebuilt their rider app from scratch. Here's why that radical decision paid off.
Holly Borla announces Swift 5.3 with performance gains that cut code size by 40% in some apps and slash heap memory to under 1/3 of previous usage. These aren't incremental improvements.
Walmart's DevOps team has a bold claim: if you're not testing during development, you're risking the business. Here's why your testing strategy might be fundamentally broken.
Airbnb was shipping hundreds of features, but custom animations were getting cut due to complexity. Their solution? A declarative framework that reduced transition code from hundreds of lines to just a few.
Slack processes 8.5 billion spans daily, but their tracing system looks nothing like traditional distributed tracing. Here's why they rebuilt it from scratch.
Eric Firestone and Jake Wharton from Square just brought Wire's protocol buffer compiler to Swift, and their opinionated approach throws out some sacred cows. Why build yet another proto compiler when Google al...