Explore 891 articles on Android performance
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Rolgalan from Glovo cut Android build times by 75%—from 1 hour down to 15 minutes. Here's how they did it, and why most teams are leaving massive performance gains on the table.
Gojek discovered that 11 of their top destinations in Jakarta weren't restaurants or malls. They were train stations and bus hubs.
Glance Game Centre serves millions of daily users playing HTML5 games on their lock screens. Their leaderboard system hit a wall with a single-node MongoDB struggling under 1000 QPS.
Swiggy's mobile apps serve millions of users across wildly different devices and network conditions. How do you deliver high-quality images and videos without killing performance or burning through bandwidth co...
Cash App's monolith CI builds were taking 30 minutes at p50. Developers were stuck waiting through multiple build cycles just to get a green merge.
Instagram DMs handle millions of messages per second. How do they make every send feel instant, even when your network drops mid-tap?
Gojek's driver app modularization cut CI build times by 33% and unlocked team-level productivity metrics. Here's what they learned from breaking up their monolith.
Glance TV's engineering team faced a brutal challenge: their Android TV app was 20.6MB and eating 515MB of RAM. Here's how they fixed it.
Swiggy discovered customers were anxiously checking their order tracking screen multiple times during the 20-45 minute delivery window. Their solution? Let users track orders while doing literally anything else...
Victor Oliveira from Mercado Libre reveals how they ditched traditional Android architecture to scale their warehouse operations across Latin America. The problem? Too many duplicate screens, too much boilerpla...
Victor Oliveira from Mercado Libre reveals how their warehouse management system went from drowning in duplicate code to shipping features without app updates. The secret? A bold architectural bet that changed ...
Instagram cut their Android app startup time in half and reduced APK size by 50%. Here's how they did it.
Slack's mobile team faces a unique challenge: users expect desktop-level performance while bouncing between subway tunnels and spotty cellular networks.
Amazon's QA team just shared their playbook for mobile performance testing. Here's what separates apps that scale from those that crash.
Tracy Stampfli from Slack reveals how her infrastructure team keeps 120+ mobile engineers shipping features without breaking the app. The secret? Treating mobile connectivity like a first-class problem, not an ...
Joana Melo from Klarna turned a 6-month diversity program into company-wide impact by solving a pain point that had defeated multiple engineering teams before her.
Jack Webb from ASOS discovered a common Android Intent mistake that could trap users in infinite loops. Most developers use ACTION_VIEW to open URLs, but there's a critical flaw hiding in plain sight.
Daniel Tome from Qantas explores how Server-Driven UI lets you update your mobile app's interface without waiting for App Store approval. It's basically bringing HTML's flexibility to native apps.
Bevan Christian from IDN Engineering breaks down a CI/CD cost problem most teams ignore: GitHub Actions bills can hit $1,440/month for a 10-person team doing basic PR testing. His solution? Move testing local w...
Swiggy's iOS team cut their app launch time in half and reduced app size by 8MB. Here's how they did it.