Explore 662 articles on iOS performance
Showing 20 of 662 articles (Page 10 of 34)
Edward Gou from Sentry reveals why their performance scores were lying to developers. A single slow pageload could tank your entire app's score, even when 99% of users had fast experiences.
Still running separate iOS and Android teams in 2024? VGV breaks down why Flutter and React Native are replacing the old playbook for multi-platform development.
Alberto De Bortoli from Just Eat Takeaway reveals how his team built a fully automated iOS CI system that supports 40+ developers with just 5 bare metal instances. No manual SSH. No weekend waste. Pure infrastr...
Swiggy's restaurant app was crashing under load. Their React Native app couldn't handle more than 100 orders on budget devices, and they needed to scale 10x.
Gojek was sending 97-99% of driver bid notifications successfully. They rewrote the system and hit 99.9%+.
Reddit's mobile team just dropped their brutally honest take on iOS vs Android development in 2023. Spoiler: neither platform makes it easy.
Mercari rewrote their entire mobile app and faced a nightmare scenario: millions of users reporting the new version felt slower than the old one.
PhonePe's iOS team built their entire ONDC shopping app in SwiftUI when most considered it too risky for production. The result? 1M+ downloads and a blueprint for modern iOS development.
DoorDash ships a new iOS app version every single week. Here's how they coordinate testing, releases, and hotfixes across multiple teams without losing their minds.
Manolo Sañudo from DoorDash reveals how their iOS team ships weekly releases without breaking things. Spoiler: it's not about having more QA people.
Glance built a distributed job scheduler that went from zero to handling 20,000+ concurrent jobs. Here's how they did it with Redis and smart architecture.
Bevan Christian from IDN Engineering tackles a problem every iOS dev knows: that janky scroll when images load in UITableView. His solution? iOS's built-in prefetching API that most developers overlook.
Zoey Fan from Google's Flutter team just dropped a major update to their Casual Games Toolkit—and it's packed with templates that could save you weeks of setup time. If you've been curious about Flutter for gam...
Swiggy's Android team was hitting scroll performance walls with traditional RecyclerViews. Their solution? Facebook's Litho framework, which delivered massive performance gains.
Jesse Stauffer from Thumbtack built a stunning 3D carousel in SwiftUI—then convinced his team NOT to ship it. Here's why that prototype was still worth every line of code.
Alastair Houghton from Apple's Swift runtime team just dropped a game-changer for debugging: Swift 5.9 now catches crashes and lets you inspect them interactively before your program dies.
DoorDash was sending cart abandonment notifications to users who were still actively browsing. The result? Annoying customers and missing conversion opportunities.
Andrea Scuderi from Just Eat reveals why backend-driven UI can be a double-edged sword. His team ships UI changes without app releases, but the testing complexity nearly broke their workflow.
Uber deploys 11,000 code changes weekly. How do they catch crashes before users notice? They built Healthline, powered by Apache Pinot.
Spotify's mobile apps generated 930+ petabytes of network traffic in 2022, equivalent to 65,000 tons of CO2 emissions. Their solution? A comprehensive app size management system that's both environmentally cons...