46 articles on Build Time for iOS performance
Showing 20 of 46 articles (Page 1 of 3)
Wealthfront's iOS team eliminated merge conflicts entirely and cut build times by breaking their 10-year-old monolith into modules. Here's how XcodeGen made it possible.
Grab moved 250+ Mac minis from a US cloud to a Malaysian data center. The results? 40% faster builds and $2.4M saved.
Reddit's mobile team had zero professional CI experience. Then they cut build times in half and transformed developer happiness.
Maxwell Elliott and Connor Wybranowski from Tinder turned what seemed like a 12-year project into a 6-month sprint. Their secret? Letting the compiler do the heavy lifting instead of manually untangling 150,000...
Swift 6.1 just dropped with some seriously practical upgrades. If you've been wrestling with concurrency boilerplate or data-race safety warnings, this release is for you.
Owen Voorhees from Apple just dropped a bombshell: the build engine that powers millions of App Store apps is now open source. This changes everything for Swift developers working across platforms.
Duolingo's engineers were stuck waiting 50 minutes for every CI build. That's hundreds of hours wasted every week across the team.
GitHub's iOS team just cut their CI testing time by 60%. Here's how they did it with Apple Silicon runners and some smart architectural changes.
Cash App's monolith CI builds were taking 30 minutes at p50. Developers were stuck waiting through multiple build cycles just to get a green merge.
Scott Southerland from Thumbtack reveals how their iOS app hit a breaking point: 8-minute builds, mysterious crashes, and 80,000-line auto-generated files that finally stopped compiling altogether.
Instagram engineers were losing hours every day waiting for code to compile. So they brought React Native's ⌘R instant refresh experience to native iOS.
Victor Sarda from Just Eat Takeaway reveals how his team migrated a massive modularized iOS codebase from CocoaPods to Swift Package Manager without blocking a single developer. The secret? Supporting both depe...
Zomato's iOS team was stuck waiting 80 seconds for every incremental build. That's developer productivity bleeding out in real-time.
Jerry Marino and Square are bringing the Bazel iOS community together for the first time. If you're building iOS at scale, this conference agenda reveals where the ecosystem is heading.
Swiggy's iOS team cut build times by 21% and saved developers hours of waiting. Here's their battle-tested playbook.
Johnson Li from Coupang reveals how migrating from Mac minis to AWS EC2 transformed their mobile CI/CD pipeline. Their team was drowning in 3,000+ daily builds with 1-hour wait times.
Swiggy's iOS team was watching Xcode compile for minutes after single-line changes. They cut that time by 75%.
Swiggy's iOS team slashed build wait times by 80% and cut 8-10 minutes off every build. Here's the detailed playbook they used with Bitrise.
Tokopedia's iOS team was drowning in 30-minute unit test cycles with 65 developers fighting over 9 CI/CD machines. They cut that time by 8X.
Doist ships iOS updates weekly to production and daily to TestFlight. Here's how they automated their entire release pipeline.