iOS × UI Performance

iOS UI Performance, page 3

iOS UI Performance articles 61–70 of 70

Skyscanner Jul 17, 2018

3 Techniques We Used to Improve Skyscanner for iOS Performance

Skyscanner's iOS team discovered their app was lagging on nearly half their user base. The culprit? Testing only on high-end devices.

Teamweek May 15, 2018

Improved Mobile Performance

Teamweek just made a bold move: they killed their native mobile apps. Instead of maintaining separate iOS and Android codebases, they bet everything on a mobile-optimized web experience.

Badoo Jul 12, 2017

Importing Adobe After Effects Animations into iOS Apps

Radoslaw Cieciwa from Bumble reveals why their gorgeous After Effects loading animation nearly killed iOS performance. Spoiler: trim paths and CPU rendering were the culprits.

React Native Blog Mar 13, 2017

Better List Views

React Native just killed ListView. The new list components solve memory leaks, stale rows, and ignored bugs that plagued mobile developers for years.

React Native Blog Feb 14, 2017

Using Native Driver For Animated

Your React Native animations are probably running on the wrong thread. Here's how one config flag can eliminate frame drops when JavaScript gets blocked.

Twitch Aug 8, 2016

Improving Chat Rendering Performance

Twitch was dropping frames like crazy. Chat messages were taking 200ms to render when they had just 16.667ms to work with for smooth 60fps video.

Pinterest Jul 10, 2015

Discover Pinterest Mobile Engineering and Design

Pinterest engineers rebuilt their mobile onboarding experience and saw engagement metrics jump across the board. With 80% of users on mobile, they had to get this right.

Zillow Feb 9, 2015

High Performance WebViews

John Bito from Zillow reveals how they cut home listing load times in half while making it easier to ship features across iOS, Android, and web. The secret? Rethinking how WebViews work in native apps.

Dropbox Oct 27, 2014

Building Carousel Part III: Drawing Images on Screen

Tina Wen from Dropbox tackles a deceptively hard problem: how do you render tens of thousands of photos at 60fps without turning your app into a slideshow of gray squares?

Dropbox Apr 14, 2014

Building Carousel Part I: How We Made Our Networked Mobile App Feel Fast and Local

Dropbox's Carousel team faced a brutal truth: their photo app was slower than local galleries, and users noticed. No one wants to wait for network requests just to delete a photo.