iOS × Release Management

iOS Release Management

We track 21 iOS Release Management case studies from 18 engineering teams. DoorDash, Shorebird and Deloitte write about it most. Many posts also cover CI/CD and Modularization. The posts run from 2016 to 2026. The newest is from September 2026.

iOS Release Management articles 1–21 of 21

Just Eat Sep 8, 2026

In-House Over-the-Air Localizations in a Modular iOS App

Alberto De Bortoli from Just Eat Takeaway built an over-the-air localization system that fixes translation bugs without app releases. No vendor SDK, no compromise—just a few hundred lines of code that works wit...

Shorebird Aug 5, 2026

Protect your Flutter iOS apps with Shorebird Obfuscation

Shorebird just launched obfuscation for Flutter iOS apps. If you're shipping sensitive code or worried about reverse engineering, this changes the game.

Shorebird Jul 23, 2026

Shorebird's Ongoing Performance Work for Flutter 3.44+

Shorebird is tackling Flutter performance head-on with their work on version 3.44+. If you're shipping Flutter apps, this matters.

Deloitte Jul 9, 2026

The Mistake That Taught Me to Use Flutter Flavors

Abdelrahman Khalil accidentally shipped a production app pointing to staging servers. That painful mistake led him to master Flutter Flavors—and he's breaking down exactly how to avoid the same fate.

Grab Jul 3, 2026

Deep Dive into iOS Automation at Grab - Continuous Delivery

Grab's iOS team ditched Fastlane for custom bash scripts and built a Slackbot named Iris (reverse of Siri) to automate their entire build pipeline. Sometimes simpler really is better.

SwiftLee May 18, 2026

Recording a Physical iPhone for App Preview Videos

Creating App Store preview videos from physical iPhones has been a pain. QuickTime gives you square videos without bezels, and manually adding device frames is tedious.

Mercari Oct 22, 2025

Delivering Mobile App Updates Faster

Manoj Kumar Gubba from Mercari's iOS team reveals how they ship mobile updates in just 3-7 days. Most teams take 1-2 weeks, but Mercari's approach cuts that in half while maintaining stability.

DoorDash Jul 15, 2024

App Health Through Metric-Aware Rollouts

DoorDash was shipping experiments that crashed their app and degraded performance for weeks before anyone could identify the cause. They built an automated system to catch issues before customers feel the pain.

Squarespace Jul 12, 2024

Unfold's Modern Mobile Release Process And The Subtle Art Of Making Them Boring

Alan Cooke from Squarespace reveals how Unfold turned chaotic mobile releases into boring background events. Boring is the goal, and here's why that's brilliant.

Revolut May 14, 2024

The Fundamentals of iOS Development at Revolut

Illia Kucheriavyi from Revolut reveals how 120+ iOS engineers ship weekly releases across 5 apps while maintaining 150,000+ automated tests. Their secret? A mono-repo with 160 shared modules and build times tha...

DoorDash Nov 28, 2023

How DoorDash Manages Mobile Releases

Manolo Sañudo from DoorDash reveals how their iOS team ships weekly releases without breaking things. Spoiler: it's not about having more QA people.

DoorDash Nov 28, 2023

How DoorDash Manages Mobile Releases

DoorDash ships a new iOS app version every single week. Here's how they coordinate testing, releases, and hotfixes across multiple teams without losing their minds.

Swiggy Mar 8, 2022

Delivering a Million Downloads Every Week

Swiggy's Android team serves 1M+ downloads weekly with 52% of users updating within 5 days. That velocity could be a disaster without bulletproof automation.

GitHub Jan 12, 2022

How we ship GitHub Mobile every week

GitHub Mobile ships to production every single week with a tiny team. Their secret? Ruthless automation that turns a multi-day release process into a Saturday morning workflow.

Uber Jul 14, 2021

Carbon: Dual Binary Mobile App

Uber rewrote their entire driver app serving 3 million drivers. How do you ship that without breaking your business?

Nextdoor Nov 17, 2020

Our iOS CI/CD Journey At Nextdoor

Su Khai Koh from Nextdoor reveals why their team willingly accepted slower build times in exchange for something more valuable: stability and sanity.

Shopify May 17, 2019

Mobile Release Engineering at Scale: ShipIt Mobile

Alejandro Rodriguez Salamanca from Shopify reveals how manual mobile releases were killing their velocity. The solution? A platform that cut release cycles from 3 weeks to 1 week.

Google Play Jun 17, 2018

A New Era of Launching Mobile Games

Emily Putze from Google Play reveals why your mobile game launch strategy is probably outdated. The old playbook that worked in 2014's gold rush era is now a recipe for expensive failure.

Strava Jul 11, 2017

Strava Mobile App Versions

Jeff Remer from Strava explains why their mobile app jumped from version 5.14 to 14.0 in just four months. Spoiler: it wasn't feature bloat.

React Native Blog Dec 5, 2016

Easier Upgrades

React Native upgrades used to be a nightmare of merge conflicts and lost changes. The React Native team just changed that with a clever Git-based solution.

LinkedIn Feb 3, 2016

3x3: Speeding Up Mobile Releases

LinkedIn went from monthly releases to shipping mobile code 3x per day. Here's how they automated their way out of a month-long release cycle.