Recording a Physical iPhone for App Preview Videos
Article Summary
Creating App Store preview videos from physical iPhones has been a pain. QuickTime gives you square videos without bezels, and manually adding device frames is tedious.
Antoine van der Lee walks through a streamlined approach to recording professional App Store preview videos directly from USB-connected iPhones. The article focuses on RocketSim 16.0's new physical device recording capabilities that solve common pain points developers face when creating marketing materials.
Key Takeaways
- RocketSim auto-detects USB-connected devices and streams screens with device bezels
- Recordings export in App Store Connect-ready formats (no compression tweaking needed)
- Built-in post-editor lets you adjust backgrounds, bezels, and aspect ratios
- Bonus feature: overlay designs on physical devices for implementation comparison
- Used by 80,000+ developers and 250+ teams for faster app development
RocketSim 16.0 turns physical iPhone recordings into polished App Store preview videos with a few clicks, eliminating manual bezel editing and format conversion.
About This Article
Creating App Store preview videos from physical iPhones is a pain. QuickTime records square footage without device bezels, so developers end up doing tedious manual bezel editing work.
RocketSim 16.0 has a USB-connected device recording feature that captures screens with device bezels, custom backgrounds, and app metadata all at once. Antoine van der Lee walks through how it works.
After recording, developers can use RocketSim's post-editor to tweak backgrounds, bezels, and aspect ratios. This means no need to compress or adjust resolution separately before uploading to App Store Connect.