3.41.0
What's New
Flutter 3.41 emphasizes community empowerment through structural transparency with public release windows, modular design libraries for faster iteration, and ecosystem alignment with Swift Package Manager and modern Android standards. Major improvements include content-sized add-to-app views, enhanced fragment shader APIs with synchronous decoding and high bitrate texture support, and platform-specific asset optimization. The release includes 868 commits from 145 contributors and introduces experimental desktop windowing APIs, improved accessibility features, and a redesigned getting started experience.
Highlights
- Public release windows announced for 2026 with predictable quarterly stable releases and branch cutoff dates
- Material and Cupertino libraries decoupled into separate packages for faster design updates independent of SDK
- Content-sized views for add-to-app enable Flutter views to auto-resize based on content in native apps
- Fragment shader improvements: synchronous image decoding and high bitrate textures up to 128-bit float support
- Platform-specific assets in pubspec.yaml reduce app size by excluding assets from unnecessary platforms
- Widget Previews now support Flutter Inspector and dart:ffi dependencies with conditional import handling
- UIScene lifecycle fully supported by default on iOS for compatibility with future Apple requirements
- Navigator.popUntilWithResult simplifies multi-step flows by popping multiple screens and returning values in one call
Breaking Changes
- Do not update Flutter apps to Android Gradle Plugin 9 yet; plugin migration support is paused pending backwards compatibility audit
- UIScene lifecycle is now default on iOS; AppDelegate lifecycle logic is deprecated; migration guide available
- Merged threads enabled by default on Flutter Linux; opt-out will be removed in future release
Deprecations
- AppDelegate lifecycle logic deprecated in favor of UIScene lifecycle on iOS
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What's New in Flutter 3.41
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