Discover 14 articles on Xcode in mobile performance
Showing 14 of 14 articles (Page 1 of 1)
Antoine van der Lee (@twannl) found a quick way to get performance fixes from Xcode Instruments: deep copy the Time Profiler call tree and paste it into an AI agent.
Sentry ran 1,350 trials to answer an uncomfortable question: does their newly acquired XcodeBuildMCP tool actually beat a simple markdown file for iOS development?
Timothy Werquin from Guardsquare reveals why Apple's new Xcode 26 'enhanced security' features miss the most common iOS app threats. While exploit mitigation sounds impressive, the real danger lies elsewhere.
Thomas Ricouard spent only 2% of his time in Xcode last year while shipping more iOS code than ever. His secret? Treating AI agents as tireless coworkers, not autocomplete tools.
While web developers enjoy Claude integration and free Copilot, iOS developers are stuck with Xcode's basic code prediction. The tooling gap is getting embarrassing.
What if you could ditch Xcode's sluggish editor and use VSCode/Cursor for iOS development? Turns out, you can build a surprisingly functional setup.
Swiggy's iOS team cut build times by 21% and saved developers hours of waiting. Here's their battle-tested playbook.
Swiggy's iOS team was watching Xcode compile for minutes after single-line changes. They cut that time by 75%.
Grab's iOS team turned flaky CI tests into a 50% CPU reduction story. Their secret? Observability tools and some creative workarounds for Xcode 13.1's notorious Spotlight bug.
Pierre Abi-aad from leboncoin took Xcode Cloud for a test drive with a 28-developer iOS team. His verdict? Not ready for complex architectures, but Apple's onto something.
Jimmy Harijanto from Blibli.com shows how to stop manually building iOS releases in Xcode. His team automated the entire pipeline from code commit to TestFlight using open-source tools.
Revolut's iOS team was drowning in vague performance reports. "This screen is laggy" became a detective hunt through Xcode Profiler with no clear starting point.
Airbnb's iOS codebase hit 1.5M lines of code with 75 engineers shipping weekly. Xcode was literally overheating their laptops.
Bumble's iOS team hit a wall: dozens of engineers, hundreds of modules, and Xcode was buckling under the pressure. Sound familiar?