Discover 28 articles on Release Management in mobile performance

Clear Filters

Showing 8 of 28 articles (Page 2 of 2)

Our iOS CI/CD Journey At Nextdoor

Company: Nextdoor · Nov 17, 2020
Platform: iOS

Su Khai Koh from Nextdoor reveals why their team willingly accepted slower build times in exchange for something more valuable: stability and sanity.

Alejandro Rodriguez Salamanca from Shopify reveals how manual mobile releases were killing their velocity. The solution? A platform that cut release cycles from 3 weeks to 1 week.

Daniel Schramm from Google Play just dropped new analytics tools that could transform how you think about subscription revenue. If you're leaving money on the table with failed payments, this matters.

A New Era of Launching Mobile Games

Company: Google Play · Jun 17, 2018
Platform: Android / iOS

Emily Putze from Google Play reveals why your mobile game launch strategy is probably outdated. The old playbook that worked in 2014's gold rush era is now a recipe for expensive failure.

Strava Mobile App Versions

Company: Strava · Jul 11, 2017
Platform: Android / iOS

Jeff Remer from Strava explains why their mobile app jumped from version 5.14 to 14.0 in just four months. Spoiler: it wasn't feature bloat.

Easier Upgrades

Company: React Native Blog · Dec 5, 2016
Platform: React Native / Android / iOS

React Native upgrades used to be a nightmare of merge conflicts and lost changes. The React Native team just changed that with a clever Git-based solution.

3x3: Speeding Up Mobile Releases

Company: LinkedIn · Feb 3, 2016
Platform: iOS / Android

LinkedIn went from monthly releases to shipping mobile code 3x per day. Here's how they automated their way out of a month-long release cycle.

Building Successful Global Apps

Company: Google · Jun 25, 2014
Platform: Android

Purnima Kochikar from Google Play reveals how Android developers earned over $5 billion in payouts. With 1 billion active Android users, the platform just rolled out a suite of tools to help developers scale gl...

Prev 2 / 2
Next
Loading articles...