iOS

Articles on iOS performance, Swift optimization, Xcode tooling, and building fast Apple platform apps.

733 Articles · 133 Companies · 43 Topics

iOS engineering articles 211–240 of 733

Sentry Sep 27, 2024

Mobile App Launch Profiling

Andrew McKnight from Sentry just solved one of mobile performance monitoring's biggest blind spots. Ever wondered what's actually happening in your app before main() even gets called?

Fullstory Sep 20, 2024

5 Mobile app optimization tips to enhance user engagement

Your mobile app's first impression isn't just important. It's everything. The Fullstory Team breaks down why most teams are optimizing blind, relying on assumptions instead of actual user behavior data.

Swift.org Blog Sep 17, 2024

Announcing Swift 6

Holly Borla from Apple's Swift Core Team announces Swift 6, bringing data-race safety from opt-in warnings to compiler-enforced guarantees. After a decade of development, Swift now targets embedded systems, ser...

Shopify Aug 23, 2024

Tophat: Crafting a Delightful Mobile Developer Experience

Shopify doubled developer productivity by turning the most tedious part of mobile development into a one-click experience.

IDN Media Aug 8, 2024

Best Practices for NotificationCenter Usage in Swift

Timotius Leonardo Lianoto from IDN Engineering admits he's not a fan of NotificationCenter—it's hard to trace, difficult to test, and can turn into spaghetti code. But he's built a protocol-based solution that ...

IDN Media Aug 7, 2024

Integrating SwiftUI and UIKit Navigation: A Step-by-Step Guide

Bevan Christian from IDN Engineering tackles a problem every iOS team faces: how do you navigate between SwiftUI and UIKit without creating a maintenance nightmare?

Just Eat Aug 7, 2024

Building VoiceOver-Friendly iOS Applications

Gennadii Tsypenko from Just Eat Takeaway reveals why VoiceOver accessibility often gets overlooked in iOS development—and shares the exact SwiftUI modifiers that fix it. Most teams skip this until it's too late...

Medium Jul 29, 2024

How the Medium iOS team works effectively with legacy code

Medium's iOS codebase is over 10 years old with code from 2013 still running in production. Instead of rewriting, they wear it as a badge of honor.

IDN Media Jul 26, 2024

Eliminating Pbxproj Conflicts with XcodeGen for iOS Project Management

Bevan Christian from IDN Media reveals how his team eliminated merge conflicts that plague every iOS team. Two weeks of sleepless nights resulted in a solution that transforms project management.

IDN Media Jul 24, 2024

Creating Custom UIButton Animations in Swift

Timotius Leonardo Lianoto from IDN Engineering tackles a common iOS pain point: UIButton animations feel lifeless compared to Android's satisfying touch feedback. His solution? A custom ripple effect that trans...

DoorDash Jul 15, 2024

App Health Through Metric-Aware Rollouts

DoorDash was shipping experiments that crashed their app and degraded performance for weeks before anyone could identify the cause. They built an automated system to catch issues before customers feel the pain.

Squarespace Jul 12, 2024

Unfold's Modern Mobile Release Process And The Subtle Art Of Making Them Boring

Alan Cooke from Squarespace reveals how Unfold turned chaotic mobile releases into boring background events. Boring is the goal, and here's why that's brilliant.

Thumbtack Jul 3, 2024

Swift Actor in Unit Tests

Abdul Moiz from Thumbtack reveals how Swift 6's concurrency checks broke their entire test suite. Their solution? A clever protocol-based pattern that makes actors mockable without sacrificing thread safety.

Swift.org Blog Jul 1, 2024

Ready for Swift 6

Dave Verwer and Sven A. Schmidt from Swift Package Index reveal that 43% of Swift packages are already data race safe. The Swift 6 migration is happening faster than expected.

Zalando Jul 1, 2024

Custom Navigational Transitions in iOS

Zalando's iOS team tackled a deceptively hard problem: creating smooth screen transitions when the entire UI is driven by the backend.

Medium Jul 1, 2024

Challenges of mixed SwiftUI and UIKit codebases in iOS Apps

Medium's iOS team has been wrestling with a codebase dating back to 2013. Migrating from UIKit to SwiftUI? It's messier than you think.

Skeelo Jun 13, 2024

Good Practices When Creating E2E Tests at Skeelo

Skeelo's QA team built a scalable E2E testing framework using Python + Appium. Here's the architecture that keeps their mobile tests maintainable as the app grows.

Skeelo Jun 11, 2024

How We Optimized Concurrency Using Node.js at Skeelo

Skeelo's engineering team achieved a 30% performance boost by rethinking one simple thing: when NOT to use await in Node.js.

Square Jun 6, 2024

What's New in the Mobile Payments SDK Beta

Square just launched the successor to their Reader SDK after 6 years, and KIOS was among the first to build with it. Their integration story reveals what's actually possible when payment SDKs are built for deve...

GitHub Jun 3, 2024

How GitHub reduced testing time for iOS apps with new runner features

GitHub's iOS team just cut their CI testing time by 60%. Here's how they did it with Apple Silicon runners and some smart architectural changes.

Zalando May 16, 2024

Transitioning to Appcraft: Evolution of Zalando’s Server-Driven UI Framework

Zalando powers 13 dynamic mobile pages without waiting for app store releases. Here's how they built a server-driven UI framework that ships changes same-day.

Revolut May 14, 2024

The Fundamentals of iOS Development at Revolut

Illia Kucheriavyi from Revolut reveals how 120+ iOS engineers ship weekly releases across 5 apps while maintaining 150,000+ automated tests. Their secret? A mono-repo with 160 shared modules and build times tha...

Airbnb May 7, 2024

Animations: Bringing the Host Passport to Life on iOS

Anne Lu from Airbnb reveals how her team built a 3D page-flipping animation that looks effortless but required solving novel iOS challenges. The Host Passport feature needed pixel-perfect timing across multiple...

Cash App May 1, 2024

Reducing the Size of Cash App for iOS

Cash App cut their iOS app size in half in one year. Here's the playbook they used to get from 245 MB to 126 MB downloads.

Uber Apr 23, 2024

DragonCrawl: Generative AI for High-Quality Mobile Testing

Uber's mobile testing was broken. Engineers spent 30-40% of their time maintaining test scripts that broke with every UI change. So they built an AI that tests apps like a human would.

Datadog Apr 18, 2024

iOS Performance Monitoring with Datadog

Yassir Ramdani and Austin Lai from Datadog built a custom SwiftUI graphing library that renders thousands of data points without lag. Here's how they debugged performance bottlenecks that most iOS developers ne...

Medium Apr 11, 2024

How to do pagination in SwiftUI

Medium's iOS team rebuilt their search feature in SwiftUI and needed infinite scroll. Here's the elegant pagination pattern they landed on after years of iteration.

Very Good Ventures Apr 10, 2024

Building AI-powered games with Gemini and Flutter

Very Good Ventures took the stage at Google Cloud Next 2024 to show how Flutter and Gemini are changing the game development playbook. Literally.

Swift.org Blog Apr 3, 2024

Get Started with Embedded Swift on ARM and RISC-V Microcontrollers

Swift just jumped from iOS apps to microcontrollers. The Swift team launched example projects showing how to write firmware for ARM and RISC-V chips using a new experimental compilation mode.

Lyft Apr 1, 2024

Crafting Seamless Journeys with Live Activities - Lyft

Lyft built Live Activities that update millions of users per week—but iOS sandboxing, 4KB payload limits, and image rendering nearly killed the project.